Interview

How Urban Airship plans on becoming a part of the mobile plumbing – with CEO Scott Kveton

If you’ve followed me through UNTETHER for a while you’ll know of this guest, Scott Kveton – founder and CEO of Urban Airship. This is the third time on for Scott and it has been pretty amazing to document the growth and maturation his company has gone through since we first met in early 2011. You may have also heard that his company has just raised $25 million in funding. We did this episode days before that was announced. < p> So what’s new here? Start with the growth: Scott’s team has grown from 20 employees to over 120 and he anticipates it will double in size this year.

From the Hacker Mansion in Palo Alto, AppFuel is hustling in the red hot Mobile Ad Space

Jeff Pelton and Amul Patel from SmokingHotCoffee interview our very own Andrew Boos! Andrew shares the brief history of Appfuel, from a small side-project during his studies at McGill with the rest of the team, to joining China Accelerator and testing the waters in Beijing, to pivoting to our sliding scale and moving to Palo Alto.

How photo book app Mosaic is ringing in the digital slow goods era – with Caleb Elston

What happens when a team is acquired and moved into a new company and started on to a new product while keeping the team intact? This is exactly what happened when Mixbook acquired Caleb Elston and the entire Yobongo team to come over and innovate to help them move into the mobile world. < p> This is a great glimpse into the first 365 days after acquisition – really where metal is tested – as the Yobongo team brainstorms, designs and develops a mobile product where many have tried and given up.

The Yobongo story: From a SXSW launch to acquisition in 1 year – with founder Caleb Elston

I love these types of episodes – the “whatever happened to” type where we get a glimpse into what happened to some of the early startups I interviewed. Today it is Yobongo founder Caleb Elston. Caleb launched Yobongo at SXSW in the spring of 2011 to much fanfare and super competition.

GDC 2013 - Interview with Pohung Chen

Do you feel like a 2D game developer living in a 3D world? Design3 caught up with Pohung Chen of the Digipen Institutue at GDC 2013, where he told us all about Perspective, an amazing (FREE) 2D platformer game with a 3D twist. He also detailed the tools he used to develop Perspective and some of the benefits of attending Digipen Institute.

The 9 skills you need to launch your app – with OOOMF co-founder Mikael Cho

Episode #437 < p> What does it take to launch an app? We all know the value of mixing an incredible idea with a great software engineer and innovative and intuitive UI/UX but that does not ensure success does it? No.

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